
説明
Procedural Ice Formation Generator
Create stunning frozen environments directly inside Unreal Engine.
Procedural Ice Formation Generator is a powerful editor tool for generating photorealistic ice, icicles, frost, snow caps, rime, frozen debris, and frozen surface effects on your existing meshes, props, buildings, terrain, caves, pipes, ruins, machinery, and environmental assets.
Instead of manually sculpting icicles, painting frost masks, or placing dozens of ice meshes by hand, this plugin lets you quickly cover selected objects with procedural frozen details using ready-made presets, localized piece placement, surface projection, and production-ready mesh baking.
Whether you are building a winter survival game, frozen ruins, icy caves, sci-fi coolant leaks, abandoned facilities, fantasy environments, cinematic shots, or realistic snow-covered landscapes, this tool gives you a fast and flexible workflow for creating believable frozen scenes.
Why Use This Plugin?
Creating convincing ice and snow manually can be slow and repetitive. Every roof edge, cave ceiling, pipe, wall crack, stone ledge, and broken surface often needs custom placement, custom materials, and manual cleanup.
Procedural Ice Formation Generator speeds up that process by turning your existing level geometry into a frozen environment with only a few clicks.
You can generate quick previews, adjust the style, control density and shape, project formations onto surfaces, trim icicles against collision, and bake the final result into optimized Static Mesh assets for production use.
Key Features
Procedural generation of icicles, frost, rime, snow caps, ice sheets, chunks, drips, and frozen debris
Ready-made presets for common frozen environment styles
Surface-based generation on selected Target Actors
Local Box Bounds mode for controlled generation areas
Local Spline Path mode for pipes, cables, ledges, rails, and curved paths
Piece Preset mode for placing localized ice formations like stamps
Live surface projection while moving the generator in the editor
Gravity-based and multi-directional ice attachment modes
Collision-aware icicle trimming to reduce floor clipping
Adjustable coverage, density, surface adherence, melt drips, noise, and sharpness
Built-in material slot workflow for clear ice, blue ice, frost, packed snow, and wet thin ice
Vertex Color data for custom ice shader blending
Per-Instance Custom Data support for custom HISM ice meshes
Bake generated results to optimized Static Mesh assets
Preview, Balanced, and Cinematic optimization profiles
Useful for both gameplay environments and cinematic rendering
Included Presets
Snow Coverage
Generates thick procedural snow caps on upward-facing surfaces.
Perfect for:
Roofs
Cabins
Rocks
Terrain
Fences
Outdoor winter scenes
Cave Ceiling Icicles
Creates sharp icicles and frost on downward-facing surfaces.
Perfect for:
Caves
Bridge undersides
Frozen tunnels
Roof edges
Overhangs
Frozen Ruin Overlay
Adds light frost and small ice clusters into cracks, crevices, ledges, and surface details.
Perfect for:
Ancient ruins
Stone walls
Abandoned buildings
Wooden structures
Fantasy environments
Glacier Debris Scatter
Scatters broken ice chunks and glacier debris across the ground.
Perfect for:
Frozen battlefields
Glacier zones
Ice caves
Broken frozen surfaces
Environmental storytelling
Sci-Fi Coolant Leak
Creates directional frozen growth from pipes, machinery, vents, and industrial surfaces.
Perfect for:
Spaceships
Sci-fi corridors
Cryogenic leaks
Frozen machinery
Industrial environments
Full Surface Freeze
Encases selected objects in an all-around crust of frost and ice.
Perfect for:
Props
Statues
Vehicles
Machines
Frozen set pieces
Frozen Waterfall / Heavy Snow
Generates dense frozen-flow formations, heavy ice buildup, massive icicles, and snow accumulation.
Perfect for:
Frozen waterfalls
Winter cliffs
Cinematic environments
Fantasy landscapes
Heavy snow scenes
Piece Presets for Manual Placement
For precise art direction, the plugin also includes localized Piece Presets that can be placed manually without scanning an entire object.
Available piece types include:
Single Icicle
3 Icicle Cluster
5 Icicle Cluster
Icicle Curtain
Ice Chunk
Broken Ice Rocks
Frost Patch
Rime Edge Strip
These are ideal when you need full control over hero details, close-up shots, level dressing, or specific environmental accents.
What Can You Create With This Plugin?
With Procedural Ice Formation Generator, you can quickly create:
Snow-covered cabins and rooftops
Frozen medieval ruins
Icy cave ceilings filled with icicles
Frozen bridges, tunnels, and overhangs
Sci-fi coolant leak effects on pipes and machines
Abandoned frozen laboratories and industrial corridors
Glacier debris fields and shattered ice zones
Frozen waterfalls and heavy snow environments
Frost-covered props, statues, and vehicles
Cinematic freezing timelapse effects
Stylized or realistic winter game levels
Environmental storytelling details for survival, fantasy, horror, and sci-fi projects
Designed for Artists and Level Designers
The plugin is designed to be easy to use inside the editor.
Add the generator actor, assign your target objects, select a preset, and generate. From there, you can fine-tune coverage, density, shape, surface adherence, icicle behavior, snow quality, material output, and performance settings.
The workflow is flexible enough for quick level dressing and detailed enough for close-up cinematic scenes.
Production-Friendly Workflow
Generated ice can be baked into Static Mesh assets, making the result suitable for final levels, packaged projects, and cinematic rendering.
The plugin includes optimization controls to help manage triangle count, vertex count, collision generation, and quality profiles.
Use Preview / Fast while blocking out your scene, Balanced for general production work, and Cinematic for high-detail shots, trailers, screenshots, or offline-quality rendering.













