
Описание
Documentation
Videos
What to Expect:
This template serves as a robust foundation for multiplayer game development, saving you valuable time by providing essential features out of the box. With the Health Component, Hunger/Thirst Component, and Stamina Component, you can seamlessly implement damage systems, death mechanics, respawning, and more. Leveraging the power of interfaces, data seamlessly passes between the server and clients. Detailed comments within the blueprints enhance understanding of each function's inner workings.
Please note that some features in this template may not be directly migratable to existing projects, with a solid understanding of Unreal Engine, integration is achievable.
Technical Details
Features:
Main menu (A main menu to host, join and quit game)
Health Component (A health system to apply damage)
Hunger/Thirst Component (Hunger and thirst component that depletes over time)
Stamina Component (A stamina system that depletes, regens and applies to both sprinting and punching)
Melee System (Works with the stamina system and allows players to attack each other)
Leg/Foot IK (A simple Leg and foot IK system for slopes and stairs)
Ragdoll (A simple ragdoll system which activates when collided by obstacles)
Player Death (Works with the health component and applies when players health reaches 0)
Respawn system (Will find last checkpoint on death and spawn player with new stats)
Notification system (Displays custom text on player screen and is used to show new checkpoints)
Contact us directly at: [email protected]
Number of Materials: 10
Number of Blueprints: 38
Number of Meshes: 19
Engine Compatibility: 4.26, 4.27, 5.0, 5.1, 5.2, 5.3, 5.7
Input: Mouse & Keyboard, Controller
Network Replicated: Yes
Supported Development Platforms: Windows
Documentation Included: Yes
Important\Additional Notes: Requires "AdvancedSession" and "AdvancedSteamSessions" plugin to function correctly.












