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Parametric Astronauts Flight Suits (Metahuman clothing) ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Parametric Astronauts Flight Suits (Metahuman clothing) - MHPKG

Create unique MetaHuman characters using this clothing asset, specifically designed for the MetaHuman ecosystem and Unreal Engine.

This product is fully compatible with all MetaHuman body types and automatically adapts to the characterโ€™s body shape and proportions directly in MetaHuman Creator, ensuring a clean and accurate fit without any manual adjustments.

๐ŸŽฌ Tutorial https://youtu.be/XFLy5nHPUCU

๐ŸŽฌ Demo Video 5.6 or later https://youtu.be/-ChTh3w-gIk

๐ŸŽฌ Demo Video 5.2 -5.5 https://youtu.be/6oZ_dG4ZCPA

๐ŸŽฌ How to add custom clothes for MetaHuman โœ… Version 5.2 - 5.5: https://www.youtube.com/watch?v=QSJ00WFj930

For questions and propositions write to: [email protected]

The parametric version of the project is in the additional files.

Perfect for use in:

  • Game development

  • Cinematic scenes

  • Cutscenes and trailers

  • Character visualization and concept art

  • Real-time Unreal Engine projects

About This Asset

MetaHuman Outfit is a ready-to-use clothing asset for MetaHuman characters that automatically scales and adjusts to the selected body type within MetaHuman Creator.

๐Ÿงฉ Usage Instructions:
  1. Upload the .mhpkg file from the package to your FAB server.

  2. Create a folder named โ€œOutfitsโ€ in the Content Browser.

  3. Drag and drop the *.mhpkg file into the Outfits folder โ€” it will automatically unpack.

  4. In MetaHuman Creator, drag the WI_* asset into the Clothing section and double-click it to apply the outfit.

๐Ÿ”— Additional Information

Check out our other products โ€” all assets are designed to work seamlessly together and fully follow MetaHuman standards.

https://www.fab.com/sellers/CGTailor

Plugins used:

  • RigLogic

  • LiveLink

  • LiveLinkControlRig

  • AppleARKitFaceSupport

  • HairStrands

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