![Media 1 for listing [Game Ready] Ziel, The Crystal Chimera. V3](https://media.fab.com/image_previews/gallery_images/f9019531-c01f-4db4-92ad-1e28832e7e9c/46bee4ef-8fd7-4563-8b48-60467df1bf4c.jpg)
Description
Anime Girl 3D Model named "Ziel, The Crystal Chimera". Created with Blender 3.3.3
3rd Version of an original character part of a personal project.
[Game Ready],
Ready for your proyects.
High Poly Model
21263 Vertex, 21,725 Faces, for a total of 40395 Triangles Triangulating all the faces.
98% Quads and some Tris for tips and minimal details, not counting modifiers like Solidify or Repeat, which tend to increase the number of faces.
5782 Faces for Body, Head and Eyes
4722 Faces for Hair
4412 Faces for Crystal (Tail, Horns, Hears, Arm, Legs and Details)
3817 Faces for Suit
2992 Faces for Chains.
Fully Riged.
Hands, fingers, elbows, torso, waist, feet, knees, head, eyes, hair, tail, chains and clothing.
55 Key Shapes for Facial Expressions
Eyes, Eyebrows, Mouth, Tongue, Teeth.
Custom Shapes
Custom shapes to facilitate the animation of the Rig with groups of bones and colors by category
Fully Textured
4 Textures 2048p, Separated by Base Body, Hair, Clothing, Details for convenience.
UV Clean, mostly in squares
Basic Anime Cel Shader
Hard shading style to imitate a simply "Anime" aesthetic
Polished face shading with custom normals to resemble classic anime style
Outline.
The "Solidify" modifiers add an Outline effect that duplicate the number of faces. in exchange for the black embroidery that gives the characteristic detail of the anime style.
This package contains a file with the Textures and the 3D Models in the following formats:
.Fbx
.Obj
.Blend
.GTLF
.GLB
.USDZ
I would appreciate any constructive criticism, highlight my mistakes and I will work on them to improve.

