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出品Elven Vanguard: Stylized Action Adventure Templateのメディア1
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説明

Elven vanguard is a modular foundation for a stylized action adventure game with several gameplay and non-gameplay features already implemented. The template comes with all the basic UI and audio needed for actual game menus, video & audio settings background music logic (exploration/combat).

Visual

The visual style is achieved using two post-process materials, one for cel shading, the other one for the outlines. There is another post process material for the radial blur on focus time.

Characters

The main character is a female elf warrior using a bow and a short sword at close range. She is capable of common action adventure movement (run, sneak walk, dodge ...) and a few traversal movements.

There are also three enemy character archetypes, an archer, a melee fighter (hand to hand) and a swordsman/woman. The skeletal mesh of the enemies can be replaced with any skinned humanoid mesh rigged with an epic compatible skeleton.

Interchangeable actor components

These actor components can be used on any of the characters (Elf or NPC)

  • Damage: responsible for all health related logic

  • Bow: Bow and arrow logic. Comes with one bow mesh and one arrow mesh.

  • Sword: Sword logic. Comes with two sword meshes and one three-attack combo. Combos and attacks can be different on each instance.

  • Melee: Hand to hand combat. Comes with a single three-attack combo. Attacks and combos can be different on each instance.

Environment traversal movement

  • Two types vaulting over obstacles. One for narrow space like jumping over a window, another one for wide obstacles like barriers or low fences.

  • Ledge hanging, climbing, jumping, convex and concave corner transition

Audio

Almost all actions come with a sound effect, walk/run, jumps, arrows, swords ... There are also background music tracks for menus and gameplay maps. Audio volumes can be changed and saved within the setting menu. Footstep sounds work with 3 physical surfaces (+ the default one): grass, dirt, rock (the layers of the demo landscape automaterial).

UI

  • Fully working audio and video settings accessible on the main menu or on the pause menu.

  • In game widgets for popup message commonly used for tutorial messages.

Preview video: https://youtu.be/loN35-PE9NY

Playable demo (Windows): https://drive.google.com/file/d/1jRtOisTBGtFWcIaBnMwfdkl-HVnOHe_G/

Documentation: https://drive.google.com/file/d/1bv0j8u2mFqix6Km_t4g-hLNwHbH1VoO2/

Developed and Tested on Windows.

The template is using some UE built-in plugins :

  • MotionWarping

  • CommonUI

  • ChaosClothAssetEditorCore

This product supports MetaSounds for Unreal Engine 5.0+. Please refer to the official documentation for more details.

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