
Description
Automated randomly arranged parallax window material, applicable to movies, architectural visualizations, games and other projects. Using a single material instance can achieve window effects for multiple buildings, balancing quality and resource consumption, saving work and performance in making interior rooms.
- Customizable Parameters: Customizable glass color, reflection effect, window frame texture, lighting effect, and interior texture.
- Random Arrangement: Interior textures, curtains, and lighting effects are automatically arranged randomly to avoid duplication.
- Material Combination: Can be used for individual windows or multiple windows combined using a single material, reducing resource consumption.
- Material Function: Independent interior parallax map material function, can add interior parallax effect to existing materials, with rich interior parameter adjustments.
- Interior Textures: A total of 8 sets of realistic interior textures, each with 2 different lighting effects for day and night. 1 4K multi-room combined interior texture (single room resolution 1K). 8 4K single-room interior textures (single room resolution 2K). 6 window frame textures. 1 4-in-1 curtain texture.
Video:https://youtu.be/lnJCc7nKo4Q
Tutorial:https://youtu.be/hnN3bSWfs-0
Tutorial2:https://youtu.be/x6-SgYmUTBM
8-23-2024 Update: Changed some file names and paths to match the product: Parallax Interior Cubemap Material - Bedroom
6-9-2023 Update: Updated the random algorithm to prevent random anomalies caused by coordinates being too far from the origin.










