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出品Greek Dust2のメディア1
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説明

A Greek seaside town built as a 5v5 combat map: white houses with blue shutters, cobblestone streets, a stone windmill, a bell tower facing the sea, café terraces and a vaulted wine cellar. The map is built around two bomb sites, A and B, connected by tight passages, alleys and a tunnel under the street. Delivered as a complete Unreal Engine 5.8 project, ready to play.

Try it before you buy

PLAYABLE DEMO

What's in the map

  • Fully built map, open the project and play, nothing to import

  • Two bomb sites, A and B direction signs, tight passages, alleys and a tunnel

  • 9,485 different 3D models, placed 10,827 times across the map

  • 1.9 million unique triangles, 2,234 materials and 4,827 textures

  • Collision on every model, Complex Collision As Simple, 10,827 blocking objects, 0 errors

  • Animated sea with real waves and real-time reflections

  • Dynamic Lumen lighting with ray tracing and Virtual Shadow Maps, nothing baked

  • Adjustable sky, sun and fog, plus 29 movable lights

  • Nanite enabled on every model, no LODs to manage

What's included

  • The main map, fully playable

  • A playable third-person character, already set up

  • Collision already configured on every model, nothing to set up

  • Houses, arches, balconies, walls, stairs, roads and cobblestone ground

  • Street props: cars, a truck, crates, baskets, barrels, signs and painted murals

  • Two interiors: the wine cellar and the warehouse

  • Palm trees, bougainvillea and potted plants

  • Animated water (MIT licensed, notice included)

  • The complete Unreal Engine 5.8 project

Important notes
  • Environment geometry only, no weapons and no game logic. The bomb sites are set dressing and signage.

  • No Overview map in this release.

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