
Description
Wood is one of those materials that shows up everywhere in games in structures, weapons, furniture, crates, floors and the range of sounds it produces is wider than most libraries capture in a single place. 344 SFX - Wooden Creaks & Impacts is a focused collection of wood recordings covering movement, impact, whoosh, and riser sounds across a large number of individual takes.
The moves section is the largest part of the library, covering a wide range of short wooden movements, shifts, slides, taps, and transitions at varying durations and characters. Impacts give you the sharp, immediate quality of wood struck or dropped across several distinct takes. Pass-by sounds capture material moving through space with a wooden quality. Risers build from a woody texture into a held tone, which works for suspense or environmental tension moments. The whoosh sounds are quick and cut from clean wood movement.
This is useful for game environments with structural wooden elements, medieval or historical settings, crate and prop destruction, and any situation where material-specific foley is needed. All sounds are fully metadata tagged and ready for Unreal, Unity, Wwise, and FMOD.
344 SFX - Wooden Creaks & Impacts - MetaData
344 SFX - Wooden Creaks & Impacts - DemoTrack
Product details:
Number of Sounds - 90
Format - 48 kHz, 24-Bit
9 Impacts
46 Moves
9 Pass Bys
15 Risers
11 Whooshes
Note: Includes additional raw, unprocessed sound effects for layering, redesigning, and processing in your DAW before implementation in FMOD or Wwise.






