
Opis
Disclaimer: This product is intended for use with the Unreal Engine Motion Warping Plugin: it is recommended to add this plugin to your project before attempting to use
This system uses an advanced tracing execution combined with an intelligent animation selection system, to allow you to create parkour and climbing actions in TONS of various ways! Using the systems selection tables for animation, you can customize selection, and have as many variations of animation as you want! Tons of built in modifications, built in movement for easy climbing, and ways to include your own code into the system easily!
System can be used in various perspectives, allowing for use in TPP, FPP, TopDown, Sidescroller ect. And can also be used with NPCs using nav invokers! And is also easily set up for replication thanks to a series of sub systems and precreated RPC events.
System Trailer (Showing Older version but still relevant, update coming soon!): Click Here!
Any animations can be used and with Motion Warping in concert with this asset SAY GOODBYE TO STATIC HEIGHT ANIMATIONS AND RESTRICTED MAP BUILDING
Link to Tutorial Videos: ClickHere
Making a game with parkour is no longer a hassle! Now any game can have ADVANCED parkour actions from vaults, mantles, tictac sidewall actions, as well as a landing and transition selection system!
5 customizable parkour states (Point Climb, Ledge Climb, Free Climb, Balance Beams, and Wallrunning)
Advanced ledge movements (Corner transitions, Vault actions, point jump and more, with the ability to blend animations together for even more possibilities!
Fully Data Table drive selection for animations and primary settings allowing for easy selection of various listings easily!
Get ready to look at climbing and parkour in a whole new light!!!!
Documentation: Click Here!
System can also be reconfigured easily to use the location and rotation values in your own code as well!
With this system you can easily make several projects / games and never have the same look or feel for the parkour and climbing!
Demo actor and map area setup with vault, mantle actions from the GameAnimationSampleProject, with matching locomotion. Demo map also has beam and wallrun example actors






