Modular bullet pattern selection via a simple Actor Component — fully Blueprint-based.
Built-in Bullet Patterns
Straight
Straight Accelerate
Radial
Orbit
Wave / Sinus
Launch
Drop
Homing
Laser
Straight to Radial
Drop to Radial
Launch to Radial
Fully Customizable Parameters
Bullet Speed
Bullet Count
Radial Angle
Rotation Speed
Delay & Burst
Ideal Use Cases
Perfect for a wide range of shooter-style games: