
Descripción
Detective Outfit - Resizable Outfit MetaHuman
A high-quality Detective Outfit you can use for your game/cinematic theme of mafia, business, gangster, etc. Built for real-time applications including games or cinematics. This outfit is fully compatible with the MetaHuman 5.6+ Parametric Body System, allowing automatic resizing across MetaHuman body shapes while maintaining the proportions and customize color parametric.
Technical Information:
Engine Version: UE 5.6+
Asset Type: MetaHuman Outfit
PBR Textures Included
Rigged for MetaHuman Characters
Parametric garment, fits onto any body shape in MetaHumanCreator
Cane you can get from format fbx, obj
Textures included on format GLTF, GLB, USDZ
Customization
Modular outfit components
Individual outfit pieces can be hidden or shown
Material Instance controls for customization
Adjustable material parameters for color variation
Performance & Optimization
Polycount Total outfit: 25.913 Tris
hat: 1.458 Tris
shirt: 14.199 Tris
pants: 4.818 Tris
shoes: 5.438 Tris
cane: 1.558 Tris
Texture resolution: 4096 x 4096
Base Color
Gray
ID mask
ORM (Occlusion / Roughness / Metallic)
Normal
LODs: Yes (4 LODS)
Please follow the instructions to successfully import the outfit with the correct textures:
Download the .mhpkg from this FAB listing
Create a folder called "Outfits" in your content folder, if you don't already have one. (All>Content>Outfits, or /All/Game/Outfits depending on how you are viewing it)
Drag OA_~~~.mhpkg into your "Outfits" folder. It should unpack here.
Drag WI_OA_~~~ into the Outfit Clothing section in MHC and double click to apply it.
NOTE: Metahuman character not included but you can easily create by yourself and add metahuman wardrobe.
Questions, feedback, or bug reports are always welcome.
For technical support regarding this asset, please contact me through the [email protected]. I actively maintain my products and strive to provide fixes and updates whenever necessary.







