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Multimedia 1 dla listy Bottles Collection Old Glass

Opis

It contains low poly and high-poly meshes:

SM_Bottle_Pharmacy_1

SM_Bottle_Pharmacy_2

SM_Bottle_Pharmacy_3

SM_Bottle_Pharmacy_4

SM_Bottle_Pharmacy_5

Youtube Preview:

https://youtu.be/PrKdmvga67Q

https://youtu.be/o9ULmGB8iT8

https://youtu.be/R_n_gU7SxzU

https://youtu.be/lG5pWBozNdE

https://youtu.be/d4OqN0U9JaI

4K PBR pipeline for textures, Game Ready models.

Pack contain fully setup Blender scene.

Meshes:

SM_Bottle_Pharmacy_1.fbx (poly: 43200; vert: 21602);

SM_Bottle_Pharmacy_2.fbx (poly: 3250; vert: 3202);

SM_Bottle_Pharmacy_3.fbx (poly: 3069; vert: 3118);

SM_Bottle_Pharmacy_4.fbx (poly: 7856; vert: 7322);

SM_Bottle_Pharmacy_5.fbx (poly: 3575; vert: 3522);

Textures:

T_Bottle_1_AO.png (ambient occlusion map)

T_Bottle_1_D.png (diffuse map)

T_Bottle_1_M.png (translusent map)

T_Bottle_1_N.png (normal map)

T_Bottle_1_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Bottle_1_R.png (roughness map)

T_Bottle_2_AO.png (ambient occlusion map)

T_Bottle_2_D.png (diffuse map)

T_Bottle_2_O.png (translusent map)

T_Bottle_2_N.png (normal map)

T_Bottle_2_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Bottle_2_R.png (roughness map)

T_Bottle_3_AO.png (ambient occlusion map)

T_Bottle_3_D.png (diffuse map)

T_Bottle_3_O.png (translusent map)

T_Bottle_3_N.png (normal map)

T_Bottle_3_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Bottle_3_R.png (roughness map)

T_Bottle_4_AO.png (ambient occlusion map)

T_Bottle_4_D.png (diffuse map)

T_Bottle_4_O.png (translusent map)

T_Bottle_4_N.png (normal map)

T_Bottle_4_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Bottle_4_R.png (roughness map)

T_Bottle_5_AO.png (ambient occlusion map)

T_Bottle_5_D.png (diffuse map)

T_Bottle_5_O.png (translusent map)

T_Bottle_5_N.png (normal map)

T_Bottle_5_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Bottle_5_R.png (roughness map)

Each position is presented separately on FAB, but the bundle offer is more profitable.

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