
Описание
Overview
A modular sci-fi techwear outfit, tactical gear set, and full custom MetaHuman character ("Abby") built for MetaHuman Parametric workflows in Unreal Engine. Includes .mhpg file format support for seamless parametric setup and out-of-the-box MetaHuman Wardrobe integration.
Key Highlights
Individual Modular Wardrobe Setup: Every outfit piece is pre-configured as an independent Wardrobe Item. Toggle, mix, and match individual clothing pieces with other MetaHuman assets instantly with a single click.
Separate Modular Meshes: Clothing and tactical equipment provided as independent meshes for maximum customization.
6 Fixed Body Configurations Included: Pre-fitted demo setups for F_medium_Average, F_medium_Underweight, F_Short_Average, F_Short_Underweight, F_Tall_Average, and F_Tall_Underweight.
Custom MetaHuman Character "Abby": Full custom character package including custom body shape, hair, outfit, and .mhpg parametric project data.
Customizable Materials: Advanced Material Instances with parameters for color tinting, PBR adjustments, and emissive toggles.
Technical Specifications :
File Formats: Unreal Engine Project Files, .mhpg (MetaHuman Parametric Data)
Engine Compatibility: Unreal Engine 5.6, 5.7, 5.8 (Demo project built in UE 5.6)
Rigging & Physics: Rigged to standard MetaHuman Skeleton hierarchy (Skinned mesh, no Chaos Cloth physics)
Polycount Breakdown (~43,560 Faces / ~87,000 Tris Total):
Jacket: 1,462 faces
Crop Top: 744 faces
Shoulder Armor: 11,261 faces (High-detail hard-surface mesh)
Pants: 6,559 faces
Boots: 10,742 faces (High-detail hard-surface mesh)
Gloves: 10,716 faces (High-detail hard-surface mesh)
Hair: 2,076 faces
Textures & Materials: PBR workflow with packed ORM/RMA channels (Base Color, Normal, ORM/Displacement/Masks, Emissive)
Texture Resolutions: Mixed 1K, 2K, and 4K maps optimized for real-time performance
Included Maps: 7 Diffuse, 6 Normal, packed ORM & Masks, 1K Emissive
Body Masks: 7 Body Mask textures included for effortless mesh clipping prevention
Modular Breakdown: 7 independent meshes / standalone Wardrobe Items
Included Assets
Modular Sci-Fi Outfit & Tactical Equipment (Separate mesh components & individual Wardrobe presets)
1 Custom MetaHuman Character ("Abby") (Custom body shape, hair, full outfit, .mhpg file)
6 Fixed Body Compatibility Examples (Pre-configured demo characters)
F_medium_Average
F_medium_Underweight
F_Short_Average
F_Short_Underweight
F_Tall_Average
F_Tall_Underweight
7 Body Mask Files
Master Materials & Material Instances
Notes:
- Presentation Display Props & UI: The futuristic sword and UI/HUD overlays shown in presentation renders and video previews are strictly for display purposes and are not included in this package.
- Animations: Fully compatible with standard MetaHuman animation blueprints and skeleton hierarchies; standalone animation assets are not included.






















