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الوسائط 1 للقائمة Modular Sci-Fi Techwear & Tactical Outfit with Custom MetaHuman Character -MHPKG

الوصف

Overview

A modular sci-fi techwear outfit, tactical gear set, and full custom MetaHuman character ("Abby") built for MetaHuman Parametric workflows in Unreal Engine. Includes .mhpg file format support for seamless parametric setup and out-of-the-box MetaHuman Wardrobe integration.

Key Highlights

  • Individual Modular Wardrobe Setup: Every outfit piece is pre-configured as an independent Wardrobe Item. Toggle, mix, and match individual clothing pieces with other MetaHuman assets instantly with a single click.

  • Separate Modular Meshes: Clothing and tactical equipment provided as independent meshes for maximum customization.

  • 6 Fixed Body Configurations Included: Pre-fitted demo setups for F_medium_Average, F_medium_Underweight, F_Short_Average, F_Short_Underweight, F_Tall_Average, and F_Tall_Underweight.

  • Custom MetaHuman Character "Abby": Full custom character package including custom body shape, hair, outfit, and .mhpg parametric project data.

  • Customizable Materials: Advanced Material Instances with parameters for color tinting, PBR adjustments, and emissive toggles.

Technical Specifications :
  • File Formats: Unreal Engine Project Files, .mhpg (MetaHuman Parametric Data)

  • Engine Compatibility: Unreal Engine 5.6, 5.7, 5.8 (Demo project built in UE 5.6)

  • Rigging & Physics: Rigged to standard MetaHuman Skeleton hierarchy (Skinned mesh, no Chaos Cloth physics)

  • Polycount Breakdown (~43,560 Faces / ~87,000 Tris Total):

    • Jacket: 1,462 faces

    • Crop Top: 744 faces

    • Shoulder Armor: 11,261 faces (High-detail hard-surface mesh)

    • Pants: 6,559 faces

    • Boots: 10,742 faces (High-detail hard-surface mesh)

    • Gloves: 10,716 faces (High-detail hard-surface mesh)

    • Hair: 2,076 faces

  • Textures & Materials: PBR workflow with packed ORM/RMA channels (Base Color, Normal, ORM/Displacement/Masks, Emissive)

    • Texture Resolutions: Mixed 1K, 2K, and 4K maps optimized for real-time performance

    • Included Maps: 7 Diffuse, 6 Normal, packed ORM & Masks, 1K Emissive

  • Body Masks: 7 Body Mask textures included for effortless mesh clipping prevention

  • Modular Breakdown: 7 independent meshes / standalone Wardrobe Items

Included Assets

  • Modular Sci-Fi Outfit & Tactical Equipment (Separate mesh components & individual Wardrobe presets)

  • 1 Custom MetaHuman Character ("Abby") (Custom body shape, hair, full outfit, .mhpg file)

  • 6 Fixed Body Compatibility Examples (Pre-configured demo characters)

    • F_medium_Average

    • F_medium_Underweight

    • F_Short_Average

    • F_Short_Underweight

    • F_Tall_Average

    • F_Tall_Underweight

  • 7 Body Mask Files

  • Master Materials & Material Instances

Notes:

- Presentation Display Props & UI: The futuristic sword and UI/HUD overlays shown in presentation renders and video previews are strictly for display purposes and are not included in this package.

- Animations: Fully compatible with standard MetaHuman animation blueprints and skeleton hierarchies; standalone animation assets are not included.

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