
説明
Technical details:
SK_ExtremeMan_v2_01 LOD 0: tris 115827, verts 62009, faces 60806
SK_ExtremeMan_v2_02 LOD 0: tris 114998, verts 61620, faces 60072
SK_ExtremeMan_v2_03 LOD 0: tris 109298, verts 58223, faces 57120
SK_ExtremeMan_v2_04 LOD 0: tris 105621, verts 56722, faces 55474
SK_ExtremeMan_v2_05 LOD 0: tris 99270, verts 53390, faces 51841
SK_ExtremeMan_v2_06 LOD 0: tris 103340, verts 55571, faces 53998
-Rigged with UE4 Epic Skeleton. Easy Animations retarget
-No additional bones in Skeleton
-PBR Textures Metal/Roughness
-Textures Resolution - 512x512, 1024x1024, 1024x2048, 2048x2048, 4096x4096
-Animations include: idle, run, walk, jump - retarget from standard Mannequin
-Change roughness and other param via Material Instances
-The model is completely modular, combine different variations to get a customized result
-The character is set up in UE4_4.27.2, but is fully compatible with UE5+ versions
The presentation images were created in UE5
For any questions or suggestions, please email me at: [email protected]
Original FBX files available upon request























