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Media 1 for listing Extreme Man v2

Description

Technical details:

  • SK_ExtremeMan_v2_01 LOD 0: tris 115827, verts 62009, faces 60806

  • SK_ExtremeMan_v2_02 LOD 0: tris 114998, verts 61620, faces 60072

  • SK_ExtremeMan_v2_03 LOD 0: tris 109298, verts 58223, faces 57120

  • SK_ExtremeMan_v2_04 LOD 0: tris 105621, verts 56722, faces 55474

  • SK_ExtremeMan_v2_05 LOD 0: tris 99270, verts 53390, faces 51841

  • SK_ExtremeMan_v2_06 LOD 0: tris 103340, verts 55571, faces 53998

-Rigged with UE4 Epic Skeleton. Easy Animations retarget

-No additional bones in Skeleton

-PBR Textures Metal/Roughness

-Textures Resolution - 512x512, 1024x1024, 1024x2048, 2048x2048, 4096x4096

-Animations include: idle, run, walk, jump - retarget from standard Mannequin

-Change roughness and other param via Material Instances

-The model is completely modular, combine different variations to get a customized result

-The character is set up in UE4_4.27.2, but is fully compatible with UE5+ versions

The presentation images were created in UE5

For any questions or suggestions, please email me at: [email protected]

Original FBX files available upon request 

Included formats