A lightweight, adaptable weather and lighting foundation for Unreal Engine, built with Blueprints and Niagara. This is a clean, sample-based starting point ideal for developers, students, and studios who want full control to extend, restyle, or integrate weather behaviour into their own projects
What's included:
Day/night cycle with dynamic sun and sky transitions
Rain, snow, fog, and mist — each as a modular Niagara effect
Simple Blueprint controls for triggering and blending weather states