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出品Sci-Fi Android Robot - Rigged Game-Ready Characterのメディア1

説明

Deploy a premium cybernetic presence into your futuristic game worlds with this Sci-Fi Android Robot 3D Character. Perfectly optimized for modern real-time engines such as Unreal Engine and Unity, this low-poly sci-fi drone serves as an ideal combat unit, cyberpunk NPC, futuristic soldier, or industrial synthetic worker.

This character is fully rigged and calibrated in a clean A-pose, providing effortless integration into standard humanoid animation retargeting pipelines. The mesh structure is completely triangulated with a clean wireframe flow (10,820 triangles), guaranteeing glitch-free skin weighting deformations during complex motion sequences.

For texture customizers, this package includes a major bonus: the native Substance Painter project file (.SPP). Paired with professional, non-overlapping 4K PBR texture sets, you can instantly modify the paint coat, tweak rust layers, inject custom glowing emissive decals, or completely re-skin the chassis color matrix to match your specific studio guidelines.

Key Technical Highlights
  • Production-Ready Animation Rig: Fully skeletal-rigged mesh setup in an absolute A-pose, optimized for humanoid animation blueprints.

  • Substance Painter Source Included: Shipped with the editable .spp file project for unlimited procedural texturing freedom.

  • 4K Ultra-HD PBR Textures: Outfitted with premium Base Color, Roughness, Metallic, Normal, and Emissive maps for realistic metallic shading.

  • Flawless Engine Integration: Triangulated game-ready topology ensuring accurate physical bounds and deformation processing.

Technical Specifications
  • Native Production Format: Blender 3.3.0 (Clean node structures, material assignments, and skeletal bone hierarchy).

  • Source Texture Project: Substance Painter (.SPP) layout file included.

  • Standard Packaging Formats: FBX (Verified Binary Character Export), OBJ (With companion .mtl maps setup).

  • Geometry Density: Low-Poly Polygon Mesh (10,820 Triangles / 5,468 Vertices).

  • Topology State: 100% Triangulated, No N-gons, Manifold geometry.

  • UV Mapping Standards: Professional, non-overlapping UV layout maximizing texel space efficiency.

  • Real-World Scaling: Configured to standard human proportions.

  • 3D Printable: No (Engineered strictly for real-time virtual animation systems).

Ideal For:
  • Cyberpunk, space-sci-fi, and near-future first-person or third-person action games.

  • Strategic RTS drone units, sci-fi companion bots, or enemy faction synthetic waves.

  • Cinematic sci-fi animations, VFX concept art staging, and real-time environment presentation.

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