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商品 Autumn Spices (Cinnamon, Cloves, Anise, Nutmeg, Allspice, Cardamom) 的媒体 1

描述

Asset Name: Autumn Spices (Cinnamon, Cloves, Nutmeg, Allspice, Anise, Cardamom)

Creator: Jameson Pounds (artstation.com/jameson_pounds)

Version: 1.0

Date: November 2025

Description:

A collection of Autumn spices including 2 cinnamon sticks, two cloves, one allspice berry, one star anise, one nutmeg, one green cardamom pod, and one black cardamom pod.

Included Files:

- BLEND version of the models

- 2 FBX versions of the models (regular and triangulated) to be used in most 3D software. FBX models only include BaseColor and Normal maps, so I recommend reconnecting the provided textures once in your 3D software, though this is not required.

- PBR Textures (2K resolution, PNG) for Unreal Engine and Blender or most other 3D software

- Previews for reference

Model Details:

- Polycount

Cinnamon 1: 210 verts / 416 edges / 208 faces / 416 triangles

Cinnamon 2: 130 verts / 256 edges / 128 faces / 256 triangles

Cloves 1: 106 verts / 208 edges / 106 faces / 204 triangles

Cloves 2: 106 verts / 208 edges / 106 faces / 204 triangles

Nutmeg: 58 verts / 120 edges / 64 faces / 112 triangles

Allspice: 58 verts / 120 edges / 64 faces / 112 triangles

Anise: 826 verts / 1,664 edges / 848 faces / 1,568 triangles

Green Cardamom: 58 verts / 120 edges / 64 faces / 112 triangles

Black Cardamom: 58 verts / 120 edges / 64 faces / 112 triangles

- non-overlapping UVs

- Single texture set

- Real-world scale (1 unit = 1 meter)

Texture Maps:

- BaseColor

- Normal

- AO/ Metallic/ Roughness

Exported at 2K resolution. All textures in .PNG format.

Recommended Use:

- Models work in Unreal Engine, Unity, Blender, Maya, and most 3D apps.

- To use in Unreal: import model and connect maps via packed or unpacked material setup. For OcclusionRoughnessMetallic texture, Blue channel goes to Metallic, Green channel goes to Roughness, Red channel goes to Ambient Occlusion

- To use in Unity: invert Roughness.

-To use in Blender, use the suggested node tree in the textures folder. Be sure to set the OcclusionRoughnessMetallic texture and the normal texture to "non-color" instead of "sRGB".

LICENSE

You are allowed to:

- Use this asset in commercial or non-commercial projects

- Modify the asset to suit your project needs

- Use in real-time or rendered media (games, film, etc.)

You are NOT allowed to:

- Resell or redistribute this asset as-is or in a similar form

- Use the asset in any unlawful, hateful, or discriminatory work

© 2025 Jameson Pounds. All rights reserved.

Support:

If you have any issues or questions, feel free to contact me via ArtStation.

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