
Description
This component allows you to add a HUD element that shows where damage is being dealt, and you can adjust it in a second!
This product is a Blueprint-only implementation of a damage indicator system.
It is suitable for small projects, prototyping, and developers who prefer working entirely in Blueprints.
⚠️ Note: This product will not receive future feature updates.
For the most optimized, actively maintained, and performance-focused version, please check Damage Indicator Pro (C++ version).
1. Type of damage indicator (Take damage, point damage, radial damage)
2. Speed of indicator's vanishing
3. Color
4. Custom textures
Technical Details
1 Blueprint Component
2 Blueprint Widgets
1 Texture
1 Blueprint Damage Test Actor
Documents And Preview Video ==> Youtube
Discord Support ==> Discord


