
Beschreibung
Add a fully plug & play zipline system to your Unreal Engine project in minutes.
This asset requires only a single component to be added to your player character and is designed to work with FPS projects.
Features:
Plug & play setup
Only one component required on the player
Players can grab the zipline by simply touching it
Attachment works regardless of where the zipline is touched
Zipline travel time naturally depends on both the slope and the total length of the zipline
Easy integration into existing FPS projects
Designed to provide a simple and straightforward zipline gameplay mechanic with minimal setup.



