Description
Bring a real Paris landmark into your Unreal Engine scenes, cinematics and architectural visualizations. This photogrammetry asset includes a cleaned mesh with 8K PBR textures, a native Unreal Engine project and a separate raw high-resolution scan.
What is included:
Prepared mesh: one Arc de Triomphe model at real-world scale, with 342,884 triangles.
Native Unreal Engine project: Nanite-enabled mesh, a Lumen showcase level and collision configured for movement through the archways. See Included Files for supported engine versions.
8K PBR textures: the Unreal project uses Base Color, Normal (DirectX) and packed ORM (Ambient Occlusion, Roughness, Metallic) maps.
Two UV channels in Unreal: texture mapping and lightmaps.
Exchange formats: FBX, OBJ and GLB, plus Fab-converted formats listed in Included Files.
Raw high-resolution version: supplied separately, with twelve 16K diffuse and normal texture maps. Captured lighting and scan artifacts remain; this version is intended for further processing.
Capture and coverage:
Reconstructed from 3,372 ground-level photographs and cleaned with InstaLOD. Ground-level views are the intended use. The roof is not reconstructed, and detail varies on the upper surfaces.
Showcase:
Watch the asset showcase to assess the model and plan your camera angles.
Related collection:
This asset is also included in the Paris Photogrammetry Pack. Check its contents before purchasing overlapping products.
Support:
For asset support or commissioned photogrammetry projects, use the contact details on the publisher profile.





