
Opis
FREE DUALFLOW UPDATE — A Thank You to My First Supporters
Blood Pool Vol. I was where this project began. As promised, I’m bringing my newer animation and material workflow back to the original pack as a free update for everyone who supported it.
All 62 original blood pool effects now have rebuilt DualFlow motion textures, alongside an updated shader setup, revised Blueprint actor and reusable Material Functions.
What’s included in this update?
62 rebuilt DualFlow textures for the original blood pool collection
New DualFlow Master Material and customizable Material Instance
Updated Blueprint setup for spawning and animating the effects
A texture-selection function for choosing corresponding Albedo, Normal and DualFlow assets
Adjustable drying delay, duration and amount
Reusable Material Functions for DualFlow, motion-vector playback, SubUV coordinates, drying and normal processing
This update brings the newer workflow to the original Vol. I effects. The separately sold Vol. III collection features its own newer simulations and content.
Thank you for supporting the first pack and helping this project grow. This update is my way of giving something back.
Documentation
Video Showcase
Explaining the new technique and DualFlow Video
This asset contains 62x Realistic Simulated Blood Pool decals controlled by 01 Blueprint actor - Simple and fast deploy aiming Triple A results , the blood pool grows realistically and starts fading (drying) after X amount of time.
This project was inspired on The Last of Us II, Dying Light and Dead Island II blood system.





















