Preview: https://youtu.be/e2J535_t6Zc
Armor parts: Hood, pants, chest armor, gloves, shoulders armor.
Body: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.
Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.
Rig has 66 bones.
Textures: diffuse, specular, opacity, emisson and normals maps.