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Media 1 for listing Sci-Fi Pistol 01 All PBR Unity UE Textures

Description

The Photorealistic 3D model of Sci Fi Pistol White 01. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs and Overlapped UVs.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

- Basecolor (4K) (2K) (1K)

- Diffuse (4K) (2K) (1K)

- Roughness (4K) (2K) (1K)

- Glossiness (4K) (2K) (1K)

- Metallic (4K) (2K) (1K)

-Height (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- AO (4K) (2K) (1K)

- NormalDirectX (4K) (2K) (1K)

- NormalOpenGl (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)

- MetallicSmoothness (4K) (2K) (1K)

- SpecularSmoothness (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

- Basemap (4K) (2K) (1K)

- MaskMap (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

UE4 Packed

- Basecolor (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

- OcclusionRoughnessMetallic (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

PolyCount Without Subdivision

Vertices - 2465

Faces - 2575

Tris - 4462

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Included formats

Additional files