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UGC Add-on: Dynamic Camera Shake ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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This is an Add-On which requires our Ultimate Gameplay Camera framework

This project is an add-on for our Ultimate Gameplay Camera plugin. It allows you to easily and quickly add a new modifier on top our dynamic, AAA-standard, third person gameplay camera to your game! The modifier plays a camera shake on the screen when a state is active. The shakeโ€™s intensity can also dynamically scale with the speed or input of your character.

๐ŸŽฎ Download UGC Add-on Demo

๐Ÿ’ฌ Discord - Join our community!

๐Ÿ“„ Documentation

๐ŸŽž๏ธ Videos
๐Ÿ’ช Strengths
  • New Modifier - Want to add camera shake when your character is sprinting? Or perhaps you want to add a handheld-camera feel to your game? This modifier is perfect for you. It allows you to play a persistent camera shake and the intensity of the shake can even dynamically scale with the speed or input of your character.

  • Customize it, Make it yours - Allows you to customize the system even in real-time.

  • Plug & Play - Leverages Unrealโ€™s Camera Modifier system for extra simplicity!

  • Simple Blueprints - This add-on and the project base framework, UGC, are mostly in blueprints with some base classes in C++, coded with optimized industry standards. No C++ knowledge is required!

  • Fully Replicated - The good thing about a camera is that it is client, which means it works seamlessly in multiplayer.

  • Data-driven Option - You can change the camera's properties with data assets or you can use functions to change them at runtime!

  • Proven System - This is an add-on for our Ultimate Gameplay Camera which has known a lot of success and is a solid framework proven to work fantastically for all your camera needs.

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