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Description

Demo | Documentation | Tutorial
Interaction system

Simple actor component that allows you to interact with other actors in the world.

Two “stage” interaction, the focus phase where the player's attention is driven towards the actor and the actual interaction phase where the player can interact with the actor by pressing a key.

Custom interface to handle all your game logic actions.

Multiple type of interaction possible

 You can manage what type of interaction the component should listen to:

  • Long press (Hold) and short press
  • Short press only
  • Long press (Hold) only
  • Tap events

 

More logic and functions will be added in future development.

 

Add the KI_InteractionComponent to all the actors you want to interact with, adjust the settings to you're likings and you are ready to interact with the world.

Add the BPI_InteractionInterface to your character to get the interaction events.

 

Demo level included to better understand how the system works.

 

Completely commented for easy understanding.

 

Included formats

  • logo of Unreal Engine format