
Descripción
Trailer Video :YouTube Link
Documentation:Drive Link
How to use it on your own project (Tutorial Video):YouTube Link
This Attachable Helicopter System is a fully integrated, high-fidelity combat helicopter package designed for serious simulation and gameplay realism. A fully physics-driven attack helicopter system delivering realistic flight behavior, dynamic rotor wind forces, altitude-based turbulence, ground taxi movement, and immersive rotor audio — built for uncompromising realism and cinematic aerial combat.
The system comes pre-integrated with three iconic weapon platforms:
M230 Chain Gun
Hydra Rocket System
AGM-114 Hellfire Missile System
Features:
Supported UE Versions ( 5.4.4 and+ above )
Realistic Helicopter model.
Fully Physics-Based Flight System.
Realistic Helicopter Driving & Handling.
Dynamic Rotor Wind Force Interaction.
Math-Based Hover & Rotation (No Animation).
Altitude-Dependent Turbulence Simulation.
Smooth Takeoff & Landing Behavior.
Ground Taxi Movement (Left / Right Steering).
Authentic Speed, Turn & Brake Ratios.
Adaptive Rotor RPM Logic.
Realistic Rotor Sound System.
4 LOD (Level of Detail) to optimizing the performance.
Clean, fully commented Blueprint code for easy customization.
Each weapon features realistic sounds, visual FX, reload mechanics, and spent shell ejection. Empty casings physically fall to the ground, fully interacting with the environment.
The Hellfire missile uses an intelligent guidance system: it locks onto targets and actively tracks them, adjusting its trajectory dynamically until impact.
The M230 Chain Gun rotates realistically on both axes, just like its real-world counterpart, with full Yaw (Z) and Pitch (Y) rotation, giving authentic targeting behavior.
Rotor Physics & Environmental Interaction
The main rotor generates real wind force, pushing nearby physics-enabled objects.
A fully implemented rotor downwash effect adds visual and physical realism near the ground.
The helicopter flight model is tuned to feel very close to real-world helicopter handling.
Dual-Mode Movement System
On the ground: The helicopter uses Chaos Vehicle physics for realistic taxiing and ground control.
In the air: Flight is handled by custom-written helicopter flight code, ensuring smooth and authentic aerial behavior.
The helicopter can be driven while on the ground, just like in real operations.
Realistic Fuel & Engine System
A complete fuel system is integrated.
When fuel runs out mid-air, the engine shuts down — but realistically, you are given enough residual power and momentum to perform a controlled emergency landing.
The engine can be turned on and off manually.
When fuel reaches a critical level, an audio warning alarm is triggered.
Fuel refill system is included, complete with sound effects.
Lighting & Visual Detail
Multiple high-quality light sources:
Main lighting under the helicopter
Side lights
Rear lights
Designed for night operations and cinematic visuals.
Fully Integrated Support Systems
Reload system for all weapons, with synchronized sound effects.
Fuel refill mechanics with audio feedback.
Modular and attachable structure, ideal for marketplace integration.
This helicopter system is built for realism, immersion, and professional-grade gameplay, making it ideal for military simulations, combat games, and high-end Unreal Engine projects.
Technical details:
Number of Blueprints:12
Number of Skeletal Meshes:4
Number of Static Meshes:27
Number of Physics Assets:4
Number of Skeletons:4
Number of Animation Blueprints:2
Number of Animated Sparse Volume Textures:1
Number of Cascade Particle Systems:4
Number of Niagara Systems:6
Number of Materials:31
Number of Material Instances:17
Number of Textures:49
Number of Input Actions:12
Number of Input Mapping Contexts:1
Number of Float Curves:1
Number of Metasounds:3
Number of Sound Cues:10
Number of Sound Waves:18
Number of Sound Attenuations:10
Number of Static Vector Fields:2
Number of Structures:8
Number of Enumerations:1
Input: (Keyboard and Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
File size: ( Without Demo folder )
Unzipped: 472MB
File size: ( With Demo folder )
Zipped: 575MB
Unzipped: 665MB
Notice:! This product supports MetaSounds for Unreal Engine 5.0+
How to enable MetaSounds:Epic Documentation Link
Notice!: This product needs ChaosVehiclesPlugin. ChaosVehicles plugin must be enabled from Plugins settings!
Notice!: This product needs Metasound. Metasound plugin must be enabled from Plugins settings!
Please feel free to contact me with your questions, comments and support.
Mail: [email protected]
Instagram: omr.games
Discord: omr.games
WhatsApp: +90 554 183 5094
Youtube: Omr.Games01






















