Description
Spline Blueprint System: Allows you to create procedural content using a simple spline, with lots of customization.
-expand & narrow mesh scales along the spline for the perfect fit.
-stack meshes a top each other
-create cuts along the spline, make empty space or use custom mesh
-spawn custom meshes at the begining and the end of the spline
-get the tangent of the points, spawn custom meshes at the tangent 0 points
Material Layering System: Various ways to create layers and blend them.
Using multiple UV's to easily customize the assets to your needs.
Included formats
- versions