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Controller Support ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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Disclaimer and Trademarks

"PlayStation", "PlayStation Family Mark", "PS5 logo", "PS5", "DualSense" and "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc. "SONY" is a registered trademark of Sony Corporation. "Windows" is a registered trademark of Microsoft Corporation.

The author of this project is not affiliated, associated, authorized, endorsed by, or in any way officially connected with Sony Interactive Entertainment Inc. or Microsoft Corporation. This is an independent and unofficial project.


๐Ÿ“–


This is an Unreal Engine plugin that enables native communication with DualSenseโ„ข (PlayStation 5) and DualShock 4ยฎ (
PlayStation 4) controllers on Windows systems. It exposes the unique features of each controller, such as Haptic
Feedback and Adaptive Triggers of DualSense, through an easy-to-use Blueprint and C++ function library.

The goal is to bridge the gap left by generic controller support on Windows, giving developers direct access to the
features that make Sony controllers so immersive.


๐Ÿš€ Unreal Engine: 5.2 or higher.

๐ŸชŸ Operating System: Windows 10 or 11.

๐ŸŽฎ Controller: DualSenseโ„ข or DualShock 4ยฎ.


โœจ Features

* ๐Ÿ”Œ Dynamic Connection (Hot-Swap): Automatically detects controller connection and disconnection, even during gameplay.
* โšก Optimized for Multiplayer: High-performance architecture with minimal impact on network games.
* ๐ŸŽฎ Seamless Input Integration: Coexists perfectly with Unreal Engine's native input managers (like Enhanced Input) and other gamepad plugins, preventing conflicts between devices.
* ๐ŸŽฏ Adaptive Triggers: Full control over resistance, effect, and vibration on R2/L2 triggers.
* ๐Ÿ”Š Audio-Based Vibration: Synchronize the controller's haptic feedback with any in-game audio source.
* ๐Ÿ’ก Lightbar Control: Dynamically change the controller's LED color.
* ๐ŸŽค Microphone and Audio: Manage the mute button LED, speaker volume, and headset audio.
* โš™๏ธ Force Feedback: Native integration with Unreal Engine's Force Feedback system for standard motor vibration.
* ๐ŸŽฎ Multi-Controller Support: Manage up to 4 controllers simultaneously.

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