
Opis
🔑 Advanced Door System – Complete and customizable!🚪
Create interactive doors for your game with ease! The Advanced Door System offers a variety of mechanics for different types of doors.
Key Features:
Optional Key System – All "normal" doors can be configured to require a key. To enable this option, go to the Keys category of the door and check "Need a key to open the door?". Then add a BP_Key to the map and set that BP in the "KeyActor" of the desired door. This will allow the door to only be opened when collecting the corresponding key.
Fully Customizable Models – Replace the models with your own! Just adjust the Static Mesh references in the Blueprint and, if necessary, edit the animation (Timeline Node, Set Relative Rotation or Set Relative Location).
Easy to Integrate – Simply add the Blueprints to your map and configure as needed!
🚪 Types of Doors Included:
Presence sensor door – Opens automatically when an actor with the CHARACTER tag approaches.
Door With Lever – Requires a lever to open.
Door With Physics – Simulates realistic movement when pushed.
Sliding Door – Sliding door that opens horizontally.
Door With Code – Protected by a numeric code.
Door With Key – Needs a key to unlock.
Secret Door – Press the hidden button to open.
Door That Opens From One Side Only – Can only be opened from one side.
Door That Opens In The Opposite Direction To The Player – Always opens in the opposite direction to the player.
Door Rotates Vertically
















