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Advanced Door System ์ œ�ํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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VIDEO DEMO

Support and Questions

๐Ÿ”‘ Advanced Door System โ€“ Complete and customizable!๐Ÿšช

Create interactive doors for your game with ease! The Advanced Door System offers a variety of mechanics for different types of doors.

Key Features:
  • Optional Key System โ€“ All "normal" doors can be configured to require a key. To enable this option, go to the Keys category of the door and check "Need a key to open the door?". Then add a BP_Key to the map and set that BP in the "KeyActor" of the desired door. This will allow the door to only be opened when collecting the corresponding key.

  • Fully Customizable Models โ€“ Replace the models with your own! Just adjust the Static Mesh references in the Blueprint and, if necessary, edit the animation (Timeline Node, Set Relative Rotation or Set Relative Location).

  • Easy to Integrate โ€“ Simply add the Blueprints to your map and configure as needed!

๐Ÿšช Types of Doors Included:
  1. Presence sensor door โ€“ Opens automatically when an actor with the CHARACTER tag approaches.

  2. Door With Lever โ€“ Requires a lever to open.

  3. Door With Physics โ€“ Simulates realistic movement when pushed.

  4. Sliding Door โ€“ Sliding door that opens horizontally.

  5. Door With Code โ€“ Protected by a numeric code.

  6. Door With Key โ€“ Needs a key to unlock.

  7. Secret Door โ€“ Press the hidden button to open.

  8. Door That Opens From One Side Only โ€“ Can only be opened from one side.

  9. Door That Opens In The Opposite Direction To The Player โ€“ Always opens in the opposite direction to the player.

  10. Door Rotates Vertically

๐Ÿ”ง Easy to setup, fully modular and optimized!

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