
Description
A detailed parametric sci-fi explorer outfit for Unreal Engine MetaHumans, built for real-time use in gameplay, cinematics, and futuristic environments.
Character Showcase: Here
Tutorial / Setup Guide: Here
Fully compatible with the MetaHuman 5.6+ Parametric system, this explorer outfit conforms to MetaHuman body shapes and is designed for sci-fi, survival, space exploration, and cinematic storytelling.
The outfit includes multiple 4 unique color schemes in both clean and grunge variations, making it suitable for polished futuristic characters or worn, battle-tested explorers.
Compatible with MetaHumans 5.6+. A legacy Unreal Engine 5.3 version is also included for users working with the original MetaHuman workflow.
KEY FEATURES
Compatibility
MetaHuman version: 5.6+
Legacy support: UE 5.3 version included
Legacy body compatibility: f_tal_nrw_body
Parametric / Fit System
Fully parametric fitting: Yes
Supports all MetaHuman body types
Customization
8 editable parameters
Toggle between Clean and Grunge Via Parameter
4 color variants via parameter
Toggle individual outfit parts on/off
Performance & Optimization
Polycount: Triangles: 40,038 - Vertices: 30,576
Texture resolution: 4096 x 4096
Base Color
ORM
Normal
Emissive
4 LODS
Note: MetaHuman not included, easily create your own in the metahuman Creator within Unreal 5.6+
All screenshots are rendered directly in Unreal Engine 5. Feel free to reach out if you have any feedback or suggestions! I’d love to hear how I can make this model even better for everyone.




















