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MetaHuman Retro jacket - Parametric MetaHuman Clothing MHPKG ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Leather Jacket for MetaHumans

Photorealistic Leather Jacket for Unreal Engine 5.7+ MetaHumans. Production-ready with dynamic auto-fitting and advanced material customization.

๐Ÿท๏ธ Key Features

๐ŸŸก Resizable Outfit: Fully compatible with parametric MetaHuman Creator (Fits all body types seamlessly).

๐ŸŸก Colorable: control Color with 3 different parameters.

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  • 100% compatible with the new Metahuman Creator (UE 5.6 and later, Parametric)

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๐Ÿ“ฆFILE FORMATS:

  • MHPKG for Metahuman Creator

  • FBX - Static Mesh

  • Textures - 4K

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๐Ÿท๏ธDETAILS:

  • 4K Textures

  • PBR Materials

  • Named Objects/Textures/Materials

  • Real-World Scale

  • No Default Names

  • No NGons

  • No Overlapping Vertices

  • No Overlapping Faces

  • No Overlapping UVs

  • No Missing Textures

    Perfect for use in:

  • Game development

  • Cinematic scenes

  • Cutscenes and trailers

  • Character visualization and concept art

  • Real-time Unreal Engine projects

๐Ÿงฉ Usage Instructions:
  1. Upload the .mhpkg file from the package to your FAB server.

  2. Create a folder named โ€œOutfitsโ€ in the Content Browser.

  3. Drag and drop the *.mhpkg file into the Outfits folder โ€” it will automatically unpack.

  4. In MetaHuman Creator, drag the WI_* asset into the Clothing section and double-click it to apply the outfit.

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