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Mídia 1 do anúncio Realistic Depth of Field Component

Descrição

Plug-and-play Depth of Field (DOF) component that automatically adjusts focus for cinematic results. Fully customizable through Blueprints, optimized in C++, and ready to use in under a minute

Demo
Video

FEATURES:

  • All-in-one Depth of Field (DOF) component — set it up in under a minute!

  • Automatically focuses between near and far objects based on camera view

  • Full control over focus distance, aperture, vignette, and blur intensity

  • All DOF settings exposed for easy customization through Blueprints

  • Well-commented and clean C++ and Blueprint integration

  • Toggle DOF behavior dynamically at runtime (Start / Stop system)

  • Optimized for performance and simplicity with minimal overhead

  • Works with any camera setup or character — plug it in and it just works!

Code Modules:

  • RealisticDOFSystem (Runtime)

Plugin Type: C++

Number of Blueprints: 3

Blueprints Included: BP_DOFCharacter, BP_DOFGameMode, BP_DOFShowcaseObject

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Windows / Linux / MacOs

Supported Target Build Platforms: Windows / Linux / MacOs
Documentation

Important:

  • If you want to use this plugin for any other Engine Version or with any other Platform just Modify the .uplugin , build it and use it

  • All Blueprints included in this plugin are provided for demonstration and usage examples only. They are not part of the core functionality of the C++ component and are not required for production use

  • This plugin is designed and tested specifically for FPS and overview-style cameras


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Formatos incluídos