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Media 1 for listing Plastic Cheats - Professional Debugging & Cheat Framework

Description

Plastic Cheats - Professional Debugging & Cheat Framework

Plastic Cheats is a powerful debugging and cheat framework designed to speed up development workflows in Unreal Engine.

Create debug values, cheat commands and visualize real-time data in seconds.

With just two lines of C++ code or a couple blueprint calls.

Designed to integrate into existing codebases without refactoring.

Designed for Production Projects

Plastic Cheats provides a structured way to manage debugging inside your project.

  • Create cheats and debug actions easily

  • Create real-time graphs for gameplay variables

  • Access all tools through an automatically generated dashboard.

  • Modify values on-the fly through the dashboard or via shortcuts.

  • Create floating windows for live tuning

No need to build custom debug menus or maintain separate tools.

Automatic Debug Dashboard

Every cheat command, debug option, and graph is automatically registered in a searchable dashboard.

  • Tag system for organizing large projects

  • Automatic filters

Full Input Support

Compatible with:

  • Mouse & Keyboard

  • Gamepad

  • Touch controls

Suitable for PC, console, and mobile projects.

C++ Integration

Plastic Cheats is designed to fit naturally into C++ projects.

  • Lightweight API - Declare debug values and register commands with simple function calls.

  • Minimal setup - Just include the header and start registering cheats.

  • Non-intrusive — No special initialization, or additional boilerplate required.

  • Architecture-friendly — Works alongside existing gameplay systems without forcing structural changes.

Blueprint Integration

Plastic Cheats is fully compatible with Blueprint-based workflows.

  • Create member variables from your Blueprint classes as debug values

  • Get and set values through simple Blueprint nodes

  • Register cheat commands and floating windows directly from Blueprints.

Documentation:

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