
الوصف
Modular set for creation of the Volcanic Cave tunnels. Created for seamless use with the Spline tool (included) which deforms mesh following the spline curve and scale, randomly placing the corresponding meshes along. Using the Spline tool makes it possible to reduce the number of meshes (turn point or cross section meshes no longer needed), and significantly reduce the time required to build the caves. Additional meshes provided to fill the gaps and imperfections from the Spline tool, add variability and details to walls, ceilings, and floors, as well as to help to manually create complex places where needed. All are mid-poly meshes perfect for use with Nanite. Each has manually created Convex Collisions. UDIM textures used to improve the perfomance. Textures initially are 8K (reduced to 4K in editor) to cover any need. Usable for video games, archViz, cinematic's, etc. There is 1 demo level in the project.
Note: separate archieve with Highpoly and Midpoly meshes is available for download;
Note: separate archieve with Textures is available for download;
Note: Separate Blender file is available for download.
Please check the artstation post for more information: ArtStation - Houdini Volcanic Cave Modular set, Mark Kistanov
Features:
AAA quality modular assets
PBR Materials
Convex Collisions
UDIM Textures
Highpoly meshes included
Demo Cave Scene
Texture Sizes: 8K
Triangles Count Average 100000 tris
Number of Meshes: 18
Number of Materials and Material Instances: 1 Material and 1 Material Instance
Number of Textures: 1 set of texures (BaseColor, AO, Normal, Roughness) 15 UDIMs
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One
Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One
Important: Virtual Texture SupportThis project utilizes UDIM-based virtual textures for high-fidelity detail. If you do not have Virtual Textures (VT) enabled in your Editor or packaged build, textures may appear missing or display errors, as they are streamed and decoded via the VT system.
To enable VT in your project, please navigate to: Edit > Project Settings > Engine > Rendering > Virtual Textures
(Ensure "Enable Virtual Texture Support" is checked and restart the Editor.)
Additional Notes:
If you have suggestions, questions, requests, or need something about my products feel free to contact me! I will do my best to improve the quality of the pack or add needed assets.


















