説明
This is stretcher and these are its features:
✔ Created using Blender 4.3.
❌ Subdivision Surface was not used.
✔ Bevel technique applied for smooth edge transitions.
✔ Clean and optimized quad-based topology.
✔ Low-poly structure, ideal for game engines and real-time applications.
✔ UV unwrapped
✔ Delivered in .blend (Blender 4.3) format.
📁 Includes additional formats:
.FBX
.OBJ
.GLTF / .GLB
🎯 Suitable for use in games, animation, architectural visualization, product presentations, and more.









