
์ค๋ช
โ๏ธ Low-poly model of the character William Davis - Pirate
Suitable for games of different genres: RPG, strategy, first-person shooter, etc.
Character preview video:
https://www.youtube.com/watch?v=GtmMuRaMkh8&t=5s
๐จ๐จ๐จ
Also, in my Discord server you will be the first to know about New Releases of the UE Marketplace store, as well as seasonal and my personal discounts, don't miss it.
๐ฆต๐ผRig
This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.
You can see the hierarchy of additional bones here.
๐Polycount
Body and cloth
๐Faces - 38151 Verts - 46907 Tris - 72648
(To reduce the total number of polygons you can remove the corals and mussels.)
Octopus
๐Faces - 1777 Verts - 1763 Tris - 3486
Chest
๐Faces - 818 Verts - 818 Tris - 1622
In the model, it is desirable to use a shader with a two-sided display of polygons.
Preview images rendered in Marmoset software










