
Описание
Overview
Presenting a highly realistic male lion character asset, crafted specifically for Unreal Engine 5.4 and above.
This is a complete lion asset, encompassing the model, textures, materials, fur, rigging, and 4 lifelike animations; ensuring you can seamlessly integrate it into your projects right away.
Supported Engine Versions
UE 5.4
UE 5.5
Required Plugins
Groom (Hair System Plugin)
Project Dependencies
HairStrands must be enabled for proper hair rendering.
Virtual Textures must be enabled in project settings.
"Support Compute Skin Cache" must be enabled in Project Settings → Rendering.
File Contents
Skeletal Mesh
Groom Hair System
4 Animations (Lie, LookAround, Run, Walk)
Control Rig
4K UDIM Textures (BaseColor, Normal, Roughness, etc.)
Key Features:
Model Details: Boasting a total of 76,088 vertices and 75,276 polygons, the model ensures meticulous realism.
Textures & Materials: Comes with 15 unique textures, all rendered in sharp 4K resolution. Adopting the UDIM UV mapping method, we ensure each texture offers unparalleled detail and quality.
Groom Fur: Leveraging UE's Groom technology, the lion's fur styling has been authentically recreated with finely tuned materials.
Rigging
Global Control:Lion_Rig_grp_ctrl_2_2` and `Lion_Rig_grp_ctrl_2`: Control the entire model's global movement and orientation.Spine Control:- `DEF_neck_a_ctrl`, `DEF_spine_f_ctrl`, `DEF_spine_c_ctrl`, and `DEF_spine_a_ctrl`: Provide control for the anterior, middle, and posterior sections of the spine respectively.Neck and Head Control:- `DEF_neck_c_ctrl_2` and `DEF_neck_e_ctrl_2`: Control different segments of the neck.- `DEF_head_ctrl`: Main controller for the head.- `DEF_head_ctrl_2`: Lower jaw controller, managing the opening and closing of the mouth.Facial Features Control:- `DEF_nose_e_ctrl_2_2`: Controller for the nose.- `DEF_nose_b_ctrl_3`, `DEF_eye_L_ctrl`, and `DEF_eye_R_ctrl`: Eye controllers.- `DEF_head_012_L_ctrl_2_2` and `DEF_head_012_R_ctrl_2_2`: Controllers for the eyebrows.Ear Control:- `DEF_ear_a_L_ctrl`, `DEF_ear_c_L_ctrl`...: Controllers for the left ear.- `DEF_ear_a_R_ctrl`, `DEF_ear_c_R_ctrl`...: Controllers for the right ear.Limbs Control:- `DEF_shoulder_L_ctrl` and `DEF_shoulder_R_ctrl`: Left and right shoulder controllers respectively.- `DEF_thigh_B_a_L_ctrl` and `DEF_thigh_B_a_R_ctrl`: Controllers for the left and right pelvic regions.- `DEF_foot_F_a_L_ctrl`, `DEF_foot_F_a_R_ctrl`, `DEF_foot_B_a_L_ctrl`, and `DEF_foot_B_a_R_ctrl`: IK master controllers for the four limbs.Tail Control:- `DEF_tail_c_ctrl`, `DEF_tail_e_ctrl`, `DEF_tail_f_ctrl`...: Controllers for various segments of the tail.And many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the lion.
Animation
Unlooped lying animation at 30 fps, frame range 0-405
Unlooped watching animation at 30 fps, frame range 0-365
Loopable running animation at 30 fps, frame range 0-78
Unlooped walking animation at 30 fps, frame range 0-250
Technical Specifications:
Platform Compatibility: Supports PC.UE Version Compatibility: Specifically designed for UE5.4 and above.
Usage Notes:
- Ensure your Unreal Engine version is 5.4 or higher to achieve optimal performance and compatibility.
- The asset is rigged and ready for further animation adaptations or customizations.













