
Description
Version 1 Video | Version 2 Video | Demo | Version 2 Documentation | Reviews
If there are any issues, questions or technical assistance, please let me know, I'll respond as soon as possible.
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Update History (Updated 12/22/24)
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Use Splines to create Grind Rails and Ziplines that can be easily added to your levels.
They are created automatically, adapt to height and have movement logic: the Character just needs to land on top of rails or jump below ziplines.
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A Component handles all the logic, we just need to add a few nodes inside the Character BP to communicate with it (parameters like sliding speed and launch velocity can be modified in the component settings).
Zipline animations were created for the UE 4 and 5 mannequin skeletons. Please download the sample animations from here (personal use/no resell) before getting the project and make sure they can retarget correctly with your Character.
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Limitations:
Not Replicated.
A Character with short arms or a big head might not hold the zipline pulley like the example Character from the Demo.
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The following assets are included in this product: Link
Included formats
- versions