
Descripción
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New Features in V5.6 - DZ Assets 5.6 Tutorial
- folder structure changed so that all the DZ assets are now under DZ_Assets folder
- common wind control blueprint added for controlling all the DZ assets
- this wind control blueprint adjusts wind strength and direction and controls all the V5.6 DZ Assets of the project at the same time
- wind direction is easily adjusted now by rotating blueprint arrow in the viewport
- wind strength is now adjusted in the details panel of the wind control blueprint
- physics materials added so that leaves/needles and trunk/branches have their own collision physics
- All the trees have accurate collisions now to support simulation kind of behavior
VIDEOS
DZ Trees - Low Poly Deciduous Trees (summer)
DZ Trees - Low Poly Deciduous Trees (fall)
DOCUMENTATION
DZ LP Conifers - Tutorial Video
Tutorial Video of DZ Conifer Trees
DZ Trees V2.01-V2.02 New Features Tutorial
Check upcoming features and improvements for DZ Trees from our pages:
Support: [email protected]
With these 30 high-quality deciduous trees that are photographed in the Finnish forests and parks you can create unbelievable environments for any purpose you can ever imagine. This asset includes high quality but lower poly Nanite models and textures of three different tree species: oaks (10), maples (10) and red oaks (10).
All the tree models of this "low poly" package are new models but are using the same textures (only part of the leaf textures are modified) as the original "DZ Trees - Deciduous Trees". This lighter tree package is made for those developers who want to spare disk space, memory and resources of their computer by using models with lower polygon count. So we have dramatically dropped polygon count while at the same time maintained the overall look of the original "DZ Trees - Deciduous Trees" package models. We provide the original 4k textures but their maximum display resolution has been reduced to 2K to save memory for other purposes.
So if you need high quality trees but don't need all the ultra high details, then this package might be the right choice for you. It's important to know that all the DZ tree packages are game assets that are using Nanite by default and are developed with the high performance in mind. This "Low poly" version is just a lighter way to go. Check out the demo video and tutorials from the links above to get the best out of this asset. For example, if you don't need wind effects, it's good to know how to unplug the WPO from the master materials to get full performance potential out of this asset.
Full Nanite support:
All the trees are Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.
Full Lumen support:
This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.
Efficient and highly user-friendly materials:
Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet very realistic. Watch the tutorial videos to get an idea of all the useful features that these versatile materials offer. These include, for example, stepless and most realistic seasonal settings (including snow and wetness), possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves, adjusting the amount of leaves, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths.
DZ Trees - Low Poly Deciduous Trees features:
Made for Unreal Engine 5.1 and above
Nanite meshes for trees (30 pieces)
High resolution textures (maximum display resolution reduced mostly to 2K)
V5.6, common wind controller blueprint for controlling wind direction and strength of all the DZ Assets
Old wind system before V5.6 (recommended to use MPC for wind strength)
Season Settings (recommended to be adjusted mostly in leaf master material instance)
Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Possibility of adding moss/lichen and peeled bark to trunks and branches
Possibility of reducing the number of leaves (5 steps: all leaves, 3 reduced amounts and no leaves)
Overview map
Asset list:
Tree Large: 30
Tree Species:
Oak, Quercus robur
Northern Red Oak, Quercus rubra
Norway Maple, Acer platanoides




















