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Medios 1 para el artículo Hologram Brain

Descripción

Hologram Brain and metal base ready for Unreal Engine

This asset includes:

2 Meshes:

  • SM_Base: A metallic base containing 2 materials, one of them being neon.

  • SM_Brain: The brain features an animated material responsible for the effects. I aimed to simulate synapses exploding and then reconnecting while also portraying the device as aged, which is why I simulated "glitches."

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1 Blueprint:

The blueprint integrates the SM_Brain to enable animation. I made it rotate and added a collision box for the audio (a machine-working sound). The audio activates when approaching the device and deactivates when moving away.

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VFX:

I also added 2 Niagara Systems:

  • NS_Smoke: A light smoke effect coming out of the device.

  • NS_HologramLight: Responsible for creating small effects simulating projection glitches connecting the brain and the device.

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  • 1 UV with lightmap ready.

  • Textures in 4k resolution

  • Simple README included with tutorial on how to use in Unreal Engine

  • Triangles Count: 43.508 triangles for all - ( 8.238 Brain / 35.270 Base Metal )

  • Along with the file, I am sending a video with an overview of the asset in action.

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You can see a video overview of Hologram Brain by clicking here

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In case of any questions, refer to the READ ME folder. It contains a step-by-step guide for using the asset and smoke.

Note: Files are compressed, you will need WinRAR or another similar program to unzip them Made in Unreal version 5.5

Formatos incluidos