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Low-poly, gameready, epic skeleton rigged.
Adjustable colors for armor, body and eyes.
Face emotions.
Rigged with Epic Skeleton, so you can easily use any epic skeleton animation.
I am strongly recommend you to adjust animation for neck and head bones- model has big head, so it is better to make some adjustments and partly transfer head-bone movement to the neck bone.
Has additional bones in head and in belt cords, which uses physics (unrealHeadBun_M, unrealBeltCords_R, unrealCord1_R, unrealCord2_R)
Contains 11 blendshapes in head mesh.
Chibi Samurai has default-colored armor, hair and eye material set, and fully adjustable material set (please use material instances).
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Feel free to write me if you would like to add face blendshapes, custom animations or different default colores to this model, so later I can update it.






