
Descrizione
This highly modular and lightweight Lock-On System is designed for Unreal Engine 5 and built with flexibility in mind. Perfect for action, RPG, or combat-focused games, this system allows developers to add precise and responsive enemy targeting in under 30 seconds.
✅ Key Features:🧩 Modular Component-Based Design:
Easily attach the Lock-On Component to any character — no code rewrite needed.🎮 Enhanced Input System Integration:
Built with UE5’s Enhanced Input System, supporting both keyboard and gamepad out of the box.📷 Dynamic Camera Control:
When locked on, the camera automatically adjusts its angle to track the enemy smoothly. Camera resets cleanly when lock-on is deactivated.
T or R3 – Toggle Target Lock-On
Y or B – Switch to next target on the right
R or X – Switch to target on the left
Rapid integration into any UE5 project
Clean, readable Blueprint setup
No C++ required
Works with any player character
Built for extensibility and customization
Start locking onto enemies in seconds, and give your game a next-gen combat experience with this plug-and-play Lock-On System for UE5.


