
Opis
This is a scene similar to that in "Red Dead Redemption 2", set in the American West, with the architectural style of the Emerald Ranch, and a small balcony.
PACKAGE CONTAINS
Global ExposeVolume
Adaptive Probe Volume
MaskMap Texture Creation Tool (Click "myTools" -> "CreateMask")
PostProcessing (Bloom, Vignette, White Balance, Adaptive Probe Volumes Options, SSS, SSR)
The subsurface scattering technology used by succulent plants
The blankets, scarves and throw pillows all use the PBR process
Note:Try to use the HDRP rendering pipeline of Unity 6.3 to open this scene







