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Media 1 for listing NPC Eyes Sight System

Description

🎬Video

💥BPS ASSETS |Other assets

📙Documentation |📶Discord

💥🔗Eyes Sight System - PRO - PRO version with advanced features.

🔥NPC Eyes System: Realistic and Precise Character Detection for Your NPCs!

Introducing NPC Eyes System — an innovative solution for accurately detecting players and characters in your project. This system uses points on the actor's skeletal mesh for the most realistic detection possible.

  • Ultra-Realistic Detection: Even if a character is partially hidden behind a wall, but a part of their hand is visible around the corner, NPC Eyes System will spot them. This allows NPCs to respond naturally and believably where standard systems, like PawnSensing, may fall short.

  • Fully Customizable for Your Project: Add any number of points in specific locations on the actor's skeletal mesh to meet your project’s requirements. This ensures flexibility and precision in system performance.

  • NPC Gaze Tracking: The system tracks NPC head turns, following their line of sight. You can adjust the range and viewing angle to create more realistic character behavior.

  • High Performance: The entire code is written in C++ and runs on a background thread, providing maximum performance with minimal impact on your game’s resources.

NPC Eyes System is the perfect solution for developers looking to enhance realism and interactivity in their projects. Make your NPCs truly "see" and create an immersive experience for your players.

Enhance realism. Improve interaction. Choose NPC Eyes System!

📃Please note: With the addition of new features, the plugin's price will increase.

Advantages of Choosing Our Plugins:

  • Experience and Reliability: With over 5 years in the market, we offer proven and professional solutions for your projects.

  • Regular Updates: We continuously update and improve our plugins, ensuring you always have access to the most advanced development tools.

  • Industry Recognition: We have been featured multiple times on Epic Games' ShowCase, which confirms the quality of our work.

  • Free Support and Community: In our Discord, you’ll receive support for using our products and can exchange ideas with other developers.

  • Collaborative Development: Many features have been implemented thanks to suggestions from our community. Your ideas help us improve our plugins, making them even more useful for your projects.

Update 1.2:

+ Client-side calculations are now disabled by default. This can be enabled in the BP_NPCEyesSightComponent.

Update 1.1.0 - Now you can also use static meshes in regular actors. For example, doors or windows.

Included formats

  • logo of Unreal Engine format