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Media 1 for listing Mouse John

Description

🎬 VIDEO PREVIEW: 🔗 https://youtu.be/8vHWmsIHfVs?si=aEGDogNZVgtBGTJF

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Key Features

A wonderful render scene

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Lots of unique clothes

Advanced materials!

Polycount

SK_Mouse_John (without clothes)

Faces 7568 Tris 14868 Verts 7526

SK_Mouse_John_01 (OVERALLS blue)

Faces 8564 Tris 16853 Verts 8574

SK_Mouse_John_02 (OVERALLS green)

Faces 8038 Tris 15806 Verts 8071

SK_Mouse_John_03 (suit)

Faces 8695 Tris 17054 Verts 8705

Rig is based on the Epic Skeleton (UE4) with additional bones

   The main bones hierarchy has remained untouched

   It was made in Maya without plugins and does not have controls

   You can apply physics to different parts

 The full list of Additional bones can be found here

Animated: (None)

Number of animations: 7 demo animations.

 Blendshapes

Perfectly calibrated 54 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 4.

Can be used for Live Stream facial animations

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Unreal Engine Project

Supported version: 4.27+

Demo render scene with blueprint included!

Epic Skeleton rig with additional bones

4K Textures

6 Texture sets: BODY, EYES, OVERALLS 1, OVERALLS 2 , SHIRT, TROUSERS.

Each set contains:

BaseColor, Normal, Roughness, Ambient Occlusion.

Thank you!

Included formats

Additional files