Rubik’s Cube System
for Unreal Engine with core cube logic.
Provides:
Move event: rotates a single cube layer by one move.
Sequence: plays a predefined set of cube moves in order.
Scramble: applies a random set of moves to mix the cube.
Auto Solve: plays a solution sequence to return the cube to its solved state.
On Solved: triggered when the cube reaches a solved state.