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Multimedia 1 dla listy UTC Shader Library

Opis

Tuto/Demo: https://www.youtube.com/watch?v=5c1hgwKFKVM

Documentation: https://github.com/UniversalToolCompiler/UTC_Documentation/wiki/Shader-Library-Tutorial

Github: https://github.com/UniversalToolCompiler/UTC_ShaderLibrary

Support:

UTC Shader Library helps you build Master Materials faster. It skips the repetitive work by giving you:

  • a library of common material functions,

  • automatic creation of nodes and parameters,

  • organized material instances, with autocompleted parameter group names and sort priorities.

It’s made for people new to Unreal Engine or shaders, and for advanced users who want to build shaders faster.

The plugin has three parts:

  • Master Materials Generator (MMG), built on the Material Functions Library

  • Material Functions Library

  • A simple RDG example for compute, pixel and vertex shaders

The MMG builds a master material by stacking layers. Each layer is a set of material attributes and masks made from material functions. You add layers until the material has the level of detail you want, and a single material attribute is enough for a simple material.

You can also customize it by adding your own material functions for any node type. The MMG generates regular materials, so they work well as a starting point for more advanced materials.

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